home *** CD-ROM | disk | FTP | other *** search
- >> If you're interested in BLITZ, why not simply purchase BLITZv2.1,
- >> study the manual, and start out with some small projects until you
- >> are familiar with the language...
- > I tried that when I got a bit pissed off with AMOS after spending ages
- > on Backbone to find AMOS had all sorts of problems...
- > But I found blitz to be even worse. After finally getting the editor
- > to run without crashing, I found all sorts of terrible problems...
-
- Well, like I said before, I don't have any problems with v2.1, so I
- really can't understand this, but I'm not going to get into that
- here.
- I wasn't trying to promote BLITZ as being superior, I was simply
- saying that talking about BLITZ being superior, while never actually
- using it, made no sense to me.
-
-
- > I like AMOS cos its quick. I can just cut out a few GFX and be away in
- > minutes. It CAN create very good 2D games and even fairly complex
- > ones with a bit of good programming.
-
- Yes, that is definitely it's strong point. Now, if the graphic-speed
- was accelerated by a factor of 2 or 3 times, structures and constants
- were added, along with full AGA-support, I'd say AMOS would be
- much closer to being the perfect development-language. Strange,
- how every language seems to include aspects of the "perfect"
- language, but none actually manage to combine all of them into
- a seamless package...
-
-
- > I don't have the time to use anything else.
-
- I understand what you're saying and AMOS does indeed allow
- incredibly fast program-development. However, I think by
- applying their experience, writing some dev-tools, etc., a
- programmer can realize those accelerated development-cycles in
- other languages as well...
-
- That's what I'm currently debating... if I decide to switch over to PC
- development then it will be no problem to throw together an
- improved EnemyMotionDesigner, AutoImageGrabber, etc.
-
-
- > And is Jade dead now?
-
- Good question?! JADE sounded like it would be THE extension to
- bring AMOS up-to-date (and the one extension I might actually try)...
- what is the status, is it dead?!?
-
-
- Take care,
- GARFIELD
- -------------------------
- Current projects...
- SuperStarStrike98(AMIGA&IBM):15% complete(...5 days) "PAUSED"
- VerticalShooter(IBM): 10% complete(...2 days)
- "Studying" POVray-coding(IBM): 20% complete
- Website( http://www.sosbbs.com/~gbenjam ): 40% Complete
-
-